1.0), no scale change is applied. When fitness is low (0.0), the full offset is added to the scale — typically making the object smaller or larger depending on your setting.
Settings
- Offset Scale — the scale offset applied when fitness is at zero. A negative value (e.g.
-0.7) shrinks the object at low fitness. A positive value would enlarge it. The effect interpolates linearly: at fitness0the full offset is applied; at fitness1no offset is applied. Default is-0.7.
Fitness is a value between 0 and 1 determined by spawn filters like slope, texture mask, or other viability rules. A fitness of 1 means the location is ideal; 0 means it barely qualifies.
Use a negative Offset Scale to make objects on marginal terrain appear smaller and less prominent, reinforcing the idea that conditions there are less favorable.
