Main tool families
Stamper tools
Use stamper tools when you want controlled placement over an area or a sampled set of points.- Terrain Spawner for broad terrain-aware spawning workflows
- Texture Stamper for painting terrain textures
- Gravity Spawner for dropping objects into place with physics-oriented logic
Brush tools
Use brush tools when you want direct scene-view painting.- Advanced Brush for the most flexible paint workflow
- Spray Brush for lighter continuous scattering
- Brush Erase for removing placed content
PhysX Painter tools
Use these when physical interaction is part of the workflow.Happy Artist tools
Use these when hand-editing and finishing matter more than mass placement.Shared systems across tools
Many tools reuse the same support systems:How to choose quickly
- Choose a stamper when you want area-based generation.
- Choose a brush when you want direct painting.
- Choose a physics tool when object interaction matters.
- Choose a Happy Artist tool when you want manual polish and cleanup.
If you are unsure where to start, begin with Terrain Spawner for broad placement or Advanced Brush for hands-on painting.
