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Scale randomizes the size of objects at spawn time within a range you define. You can apply the same scale to all axes (uniform) or set different ranges for X, Y, and Z independently.

Settings

  • Uniform Scale — when enabled, a single random value is picked and applied equally to all three axes. When disabled, each axis is randomized independently. Default is enabled.
  • Min Scale — the minimum scale value. In uniform mode this is a single value (X is used). In non-uniform mode you set X, Y, and Z separately. Default is (0.8, 0.8, 0.8).
  • Max Scale — the maximum scale value. In uniform mode this is a single value (X is used). In non-uniform mode you set X, Y, and Z separately. Default is (1.2, 1.2, 1.2).
Set Min and Max to the same value if you want every object to always spawn at a fixed size.