Settings
- Use Normal Weight — when enabled, the alignment is blended between the object’s current rotation and the surface normal direction. When disabled, the object fully aligns to the normal with no blending.
- Min Max Range — when enabled, the normal weight is picked randomly between a minimum and maximum value each time an object spawns. Disable this to use a single fixed weight instead.
-
Min Weight to Normal — the minimum blend amount toward the surface normal. A value of
0means the object keeps its current rotation at the low end of the range. -
Max Weight to Normal (shown as Weight to Normal when Min Max Range is off) — the maximum blend amount toward the surface normal. A value of
1fully aligns the object to the slope. A value of0.2applies a subtle tilt.
For grass and small plants, a Max Weight to Normal of around
0.1–0.3 gives a natural look without objects leaning too far on steep terrain.