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Position Offset shifts the object up or down along the Y axis at spawn time. The offset is picked randomly within a range you define, so objects don’t all sit at exactly the same height. This is useful for partially burying objects in the terrain or giving grass and foliage a more natural, varied look.

Settings

  • Min Position Offset Y — the minimum vertical offset in world units. Use a negative value to sink the object into the terrain. Default is -0.15.
  • Max Position Offset Y — the maximum vertical offset in world units. Set to 0 to ensure the object never rises above its spawn point. Default is 0.
Set both Min and Max to the same value if you want every object to always spawn at the same offset.