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Position Offset shifts where an object is spawned relative to the surface hit point.

Position Offset Y

Position Offset Y moves the spawn point upward along the Y axis before the object is placed or handed off to the physics simulation. This is most useful in physics-based tools where objects need to start above the surface so they can fall and settle naturally. Setting a positive Y offset prevents objects from spawning inside the terrain or colliders.
  • A value of 0 spawns directly at the surface hit point.
  • Higher values spawn objects further above the surface before the simulation takes over.

Where it is used