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Physics Transform Settings provide the transform stack used by physics-based MegaWorld tools. The tool applies this stack before the simulation takes over, so it controls the initial state of the spawned body.

Default components

The current code creates these components by default:
  • Position Offset
  • Rotation
  • Scale

Where it is used

Physics Transform Settings are used by tools such as:

Why it matters

Even in a physics workflow, the initial transform still matters:
  • it changes where the object starts;
  • it changes the initial rotation before the simulation reacts;
  • it changes the size that enters the simulation.