Scripting enables per-instance scripts for a prototype. Use it when rendered instances need custom behavior, such as tree chopping, collision reactions, or gameplay interactions.Documentation Index
Fetch the complete documentation index at: https://docs.abberia.com/llms.txt
Use this file to discover all available pages before exploring further.
Settings
| Setting | Default | Description |
|---|---|---|
| Max Distance | 50 | Distance where scripts are active when the prototype does not have a valid Colliders component. Values below 1 are clamped to 1. |
| Script Stack | Empty | Stack of custom Script nodes added to each active rendered instance. The stack is disabled in Play Mode in the inspector. |
Custom scripts
Custom scripts inherit from Terrain Object RendererScript and can implement:
OnEnable()Update()OnCollisionEnter(Collision collision)
