RendererStack is a modular rendering system for large outdoor scenes. It is built around specialized renderers that handle level rendering, terrain object rendering, and terrain streaming. The current documented tools are Terrain Object Renderer and Sectorize.Documentation Index
Fetch the complete documentation index at: https://docs.abberia.com/llms.txt
Use this file to discover all available pages before exploring further.
Tools overview
Browse the current RendererStack tools and planned renderer workflows.
Terrain Object Renderer
Render large terrain objects such as trees, bushes, and rocks with GPU Instanced Indirect.
Sectorize
Stream terrain sectors around active cameras with additive scene loading.
Renderers
- Terrain Object Renderer — renders large terrain objects such as trees, bushes, and rocks.
- Sectorize — streams terrain sectors with additive scenes.
- Detail Object Renderer — in development.
