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Documentation Index

Fetch the complete documentation index at: https://docs.abberia.com/llms.txt

Use this file to discover all available pages before exploring further.

RendererStack tools are specialized renderers for large scenes. Each renderer focuses on a specific type of scene data so it can optimize rendering, culling, and runtime interaction for that workflow.

Available tools

Terrain Object Renderer

Render large terrain objects with GPU Instanced Indirect, frustum culling, terrain-cell occlusion, colliders, and scripting support.

Terrain Object Renderer features

See the main rendering, culling, collider, scripting, and conversion features.

Sectorize

Stream terrain sectors around cameras using additive scene loading.

In development

Detail Object Renderer

Detail Object Renderer is in development. Join the Discord server to follow development progress. Sectorize documentation is now available in Sectorize.