| Shortcut | Action |
|---|---|
Tab | Restore the object’s transform to the original Prefab values |
LShift + Mouse move | Rotate around the global (or local) Y axis |
LShift + X + Mouse move | Rotate around the global (or local) X axis |
LShift + Z + Mouse move | Rotate around the global (or local) Z axis |
LShift + F + Mouse move | Free rotation |
LShift + S + Mouse move | Screen-space rotation |
LCtrl + LShift + Mouse move | Uniform scale |
LCtrl + LShift + X + Mouse move | Scale on X axis |
LCtrl + LShift + Y + Mouse move | Scale on Y axis |
LCtrl + LShift + Z + Mouse move | Scale on Z axis |
Q + Mouse move | Offset position along the surface normal (or straight up depending on settings) |
