Before starting this tutorial, read:
- Working with Data — Groups, Resource Types, and Prototypes
- Working with MegaWorld Window — how to navigate the window
Step 1 — Open the MegaWorld Window and select Edit
Press Alt + Z to open the MegaWorld Window. In the Tools Panel, click the + button and choose Edit.Step 2 — Select which prototypes Edit can interact with
In the Selection Panel, choose the Groups and prototypes you want Edit to target. Edit only shows handle buttons for objects that belong to the currently selected prototypes.Step 3 — Choose an action
In the Settings Panel, click the action tab you want to use, or press its shortcut key:| Action | Shortcut | What it does |
|---|---|---|
| Move Up/Down | Q | Moves the object along the world Y axis |
| Raycast | W | Moves the object onto the surface under the cursor |
| Rotate | E | Rotates the object around its Y axis |
| Scale | R | Scales the object uniformly |
| Remove | T | Deletes the object from the scene |
Step 4 — Click objects in the scene view
Move the cursor over the scene. A handle button appears at every eligible object’s position within range of the cursor. Click a button to apply the active action to that object.- For Move Up/Down, Rotate, and Scale: after clicking, keep the mouse button held and drag horizontally to apply the change. Release to confirm.
- For Raycast: click the handle button to snap the object to the surface under the cursor.
- For Remove: click the handle button to delete the object immediately.
What’s next
- Use Brush Modify to apply transform adjustments to many objects at once.
- Use Brush Erase for area-based removal.
- Read the full Edit reference documentation.
