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Brush Settings define the shape and behavior of scene-view brush interaction in MegaWorld. Different tools use different brush variants, but they all build on the same core idea: brush size, spacing, and a mask that defines the affected area.

Core settings

  • Brush Size — the diameter of the brush area in the scene view. Default is 100.
  • Spacing — the distance between consecutive brush marks while dragging.
Resize the brush with Shift + Mouse Wheel.

Brush Spacing

Controls how frequently brush marks are applied as you drag the mouse.
  • Brush Spacing Equals Type — determines how the spacing distance is calculated:
    • Half Brush Size — spacing equals half the current brush size. This is the default.
    • Brush Size — spacing equals the full brush size.
    • Custom — uses the Brush Spacing value below.
  • Brush Spacing — the custom spacing distance used when Brush Spacing Equals Type is set to Custom. Default is 30.

Mask Types

Determines the shape of the brush mask applied to the painted area. Custom Brushes — use a custom texture as the brush mask. Right-click in the mask picker to access brushes bundled with MegaWorld, or import your own textures. Procedural Brush — generate a mask from mathematical parameters instead of a texture:
  • Shape — the geometric form of the mask (circle, square, diamond, etc.).
  • Brush Falloff (%) — controls the gradient falloff from the center to the edge of the brush.
  • Brush Strength (%) — the maximum influence value at the center. Lower values produce softer marks.
  • Fractal Noise — adds procedurally generated noise to the mask for an organic, irregular edge.

Brush Jitter

Controls scatter and randomness of the brush stroke itself. All values are clamped to 0–1.
  • Brush Size Jitter — reduces the effective brush radius by a random amount each stroke. At 0 the radius is unchanged. At 1 the radius can be reduced by up to the full brush radius.
  • Brush Scatter — offsets the brush center position by a random direction. The offset distance is BrushRadius × Brush Scatter. At 0 there is no offset.
  • Brush Scatter Jitter — adds variability to the Brush Scatter amount. Reduces the scatter distance by a random fraction each stroke.
  • Brush Rotation Jitter — randomizes the rotation of the brush mask each stroke. At 0 the rotation is fixed. At 1 the rotation varies by the full brush rotation value.

Preferences

The brush system also has preference-level settings:

Where Brush Settings are used

If a brush tool feels too dense or too sparse, check Brush Size and Brush Spacing Equals Type before changing the deeper placement logic.