Settings
Color Space
Default:Colorful
Controls the color palette used for the mask filter preview:
- Colorful — uses a multi-color gradient that maps mask values across a wide color range. Good for seeing variations at a glance.
- Heightmap — uses a grayscale or height-based gradient. Useful when you want to read mask strength as a height-like intensity.
- Custom Color — uses a single base Color that you define. Unlocks Enable Stripe and Alpha Visualisation Type.
Color
Visible only when Color Space isCustom Color.
The base color used for the mask preview when custom-color mode is active.
Default: RGB (128, 171, 78) — a medium green.
Alpha Visualisation Type
Default:NoneVisible only when Color Space is
Custom Color.
Controls how the preview transparency is derived:
- None — uses the fixed Custom Alpha value
- Default — derives alpha from the mask value itself
- BrushFilter — derives alpha from the brush filter output
Custom Alpha
Default:0.3Visible only when Alpha Visualisation Type is
None.
The fixed opacity for the mask filter preview. 0 is fully transparent, 1 is fully opaque.
Enable Stripe
Default:trueVisible only when Color Space is
Custom Color.
Overlays a stripe pattern on top of the preview. This can help distinguish the mask preview from terrain colors in busy scenes.
